Sports ChampionsNorth American cover art Developer(s) San Diego Studio
Publisher(s) Sony Computer Entertainment Designer(s) Sean Levantino
Platform(s) PlayStation 3 Release Genre(s) Sports game Mode(s) Single-player, Multiplayer
Sports Champions is a 2010 sports video game developed by San Diego Studio and Zindagi Games and published by Sony Computer Entertainment for PlayStation 3, which utilizes PlayStation Move. It was officially unveiled at the 2010 Game Developers Conference in San Francisco. The game is a collection of modern and medieval sports games published by Sony Computer Entertainment and is jointly developed by San Diego Studio and Zindagi Games as a launch game for the PlayStation Move which would be bundled with the controller in several regions.
The game involves the player taking part in six unique sports games. However unlike Wii Sports, a similar collection of sports games for the Wii, the game consists of a series of modern as well as medieval sports. The game deviates from the norm by including uncommon sports such as Disc Golf and Bocce.
Unlike Wii Sports, Wii Sports Resort and Kinect Sports, players can't make their own avatar. Players can choose to participate as one of ten athletes in the various events. The game features three gameplay modes, Free Play, Challenge Mode and Champion Cup mode. In Free Play mode, players can play practice matches with their choice of gameplay options. Challenge mode allows players to compete in a series of events to increase their high scores. In Champion Cup mode, players compete against ten other athletes in an Olympic-like event to become the ultimate champion. Players can also take part in the various modes along with up to three other friends in the game's multiplayer mode.
- In Table Tennis, players use a Move controller accurately as a paddle which allows players to volley very precisely, perform heavy spins, lobs and slams. The PlayStation Eye also monitors the player's body location to see how the player is positioned to adjust their character's orientation as well as position from the table. The precision of the Move also allows players to serve slices and spins accurately.
- With this sport, the player has no direct control over where the on screen character starts the match or stands. Instead of focusing on the placement of the character, the player is meant to concentrate on bumping, setting and spiking the ball. All of these three motions are not complicated, but the key to playing this game is timing. A coloured circle appears around the ball when it is coming to the player, and the size and colour of it lets the player know when it is best to make a motion and deliver a strike. This game is playable with both one or two Move controllers. It has Tatupu's beach volleyball medal
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